London, United Kingdom

Creative Media Production (Games / Animation and Visual Effects)

Language: English Studies in English
Subject area: arts
University website: www.nescot.ac.uk
Higher National Diploma (HND)
Animation
Animation is a dynamic medium in which images or objects are manipulated to appear as moving images. In traditional animation, images are drawn or painted by hand on transparent celluloid sheets to be photographed and exhibited on film. Today most animations are made with computer-generated imagery (CGI). Computer animation can be very detailed 3D animation, while 2D computer animation can be used for stylistic reasons, low bandwidth or faster real-time renderings. Other common animation methods apply a stop motion technique to two and three-dimensional objects like paper cutouts, puppets or clay figures. The stop motion technique where live actors are used as a frame-by-frame subject is known as pixilation.
Creative
Creative may refer to:
Media
Media may refer to:
Production
Production may be:
Production
Industry controlled by society as a whole, and operated according to a plan, presupposes well-rounded human beings, their faculties developed in balanced fashion, able to see the system of production in its entirety.
Friedrich Engels, Principles of Communism (1847)
Production
Production systems which are technologically the most advanced are also the least adaptable and work to the longest time scale of decision making. These are the process industries (chemical plants, oil refineries and so on) in which vast resources are invested in the creation of a closely programmed and tightly controlled process which will continue to perform the same task over a very long period.
Joan Woodward (1965, 1970), as cited in: Romiszowski, A. J. (2016). Designing Instructional Systems: Decision Making in Course Planning ..., p. 13
Animation
Work hard. That’s the thing that most people who love games and animation may not realize about what they’re seeing. It requires an ugly amount of work. You have to dedicate your life to it, but I believe almost anyone can learn how to make games and animate at a competent level. I don’t believe in following your dreams and going into too much fairy dust about the arts. Sure, it’s fun, but there are many times it’s not fun and you still have to do it.
Doug TenNapel, "A Conversation with ‘Armikrog’/‘Earthworm Jim’ creator Doug TenNapel", Ben Mitchell, Skwigly: Online Animation Magazine, 30 September 2015
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