Bournemouth, United Kingdom

Animation and Visualisation for Film and Games

Table of contents

Animation and Visualisation for Film and Games at Bournemouth and Poole College

Language: English Studies in English
Subject area: arts
University website: www.thecollege.co.uk
Foundation of Engineering (FdEng)

Definitions and quotes

Animation
Animation is a dynamic medium in which images or objects are manipulated to appear as moving images. In traditional animation, images are drawn or painted by hand on transparent celluloid sheets to be photographed and exhibited on film. Today most animations are made with computer-generated imagery (CGI). Computer animation can be very detailed 3D animation, while 2D computer animation can be used for stylistic reasons, low bandwidth or faster real-time renderings. Other common animation methods apply a stop motion technique to two and three-dimensional objects like paper cutouts, puppets or clay figures. The stop motion technique where live actors are used as a frame-by-frame subject is known as pixilation.
Film
A film, also called a movie, motion picture, theatrical film, or photoplay, is a series of still images that, when shown on a screen, create the illusion of moving images. (See the glossary of motion picture terms.)
Animation
Japan will just no longer be the center of world animation. Maybe in five years, Taiwan will be such a center.
Hideaki Anno, Evangelion Creator Predicts the Death of Anime, Brian Ashcraft, Kotaku 5/25/15.
Film
I can no longer think what I want to think. My thoughts have been replaced by moving images.
Georges Duhamel, Scènes de la vie future (1930), p. 52.
Animation
You have to make all the same decisions that a live action director would have to make. Everything from where to put the camera to what the emotional tone of the scene is going to be, in addition to answering all the questions about costume design and weather and color and all the numerous elements that go into making the scene. We're there every step of the way from the very first crude character designs and early storyboards to how loud the footsteps of the Beast should be as he's walking across the marble floor. We shepherd the process from beginning to end.
Kirk Wise, "Interview: 'Beauty and the Beast' Director Kirk Wise", Big Movies Zones, February 2002
Privacy Policy